Devlog #6 - Traps & Mechanisms Update Pt.1 ⚙️


Hey everyone, I'm back with another big update focusing on assets related to gameplay mechanics that you can implement with my latest additions to the asset pack!

This update includes:

  • Waterfall Rework
  • Stone Double Sliding Doors (w/ open & close animation)
  • Locked Stone Double Sliding Doors (w/ unlock animation)
  • Key
  • Mural Stone Doors (w/ open & close animation + 8 variants for the mural doors)
  • Stelle
  • Stone Brazier (Bowl + Firewood + Regular Fire; animated)
  • Stone Brazier (Regular Fire; animated)
  • Stone Brazier (Spiritfire; animated)
  • Stone Brazier (Bowl + Spiritfire; animated)
  • Ruins Wall Section
  • Pot
  • Pot Hit Animation (4 styles)
  • Pot Break Animation (2 styles)
  • Floor Levers (4 variants w/ animations for shift left/right + Reset for each shift state)
  • Rolling Log Trap (Animated; divided to top, middle, bottom section; 2 varying speed for middle section animation)
  • 4 Variants of Activated/Deactivated Walls (3 of the variants have 1 alternative animations)
  • Trap Statue: Arrow Projectile
  • Trap Statue: Fireball Projectile
  • Trap Statue (3 Anims: Shoot, Spew, Reset)
  • Trap Statue: Flamethrower Stream (w/ 2 Parts w/ 1 variant each that can be connected indefinitely. Also has a 'tail' part)

Yup, I've got a part 2 that I wasn't able to finish prior to writing this devlog, so that will come next and I hope you look forward to it!

Files

SSalmon's_Underground_Dungeon_Pack_v1.3.zip 2.3 MB
21 hours ago

Get S.Salmon's Underground - A 16x16 Top-Down Asset Pack

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.